Title: GameStar Mechanic
Gamestar Mechanic allows students to learn about how systems work and how they can be modified or changed. Students learn to think analytically and holistically, to experiment and test theories, and to consider other people as part of the systems they create and inhabit. Through the game design process, students cultivate skills involving:
- system-based thinking
- creative problem solving
- art and aesthetics
- writing and storytelling
- STEM (science, technology, engineering, mathematics)
Gamestar is suitable for classroom use ranging from 3-4 hours to a full semester.
The Gamestar Mechanic platform and curriculum has been implemented in over 2,500 schools and after-school programs. There have been over 150,000 original youth-created games that have been played over 1 million times in more than 100 countries.
DISSERTATIONS ON GAMESTAR MECHANIC
"Gamestar Mechanic gives students a sense of mastery and confidence. It was exciting to see previously disengaged students become peer mentors."
Chelsea Nilsson, Dean of Instruction, KIPP Philadelphia Charter School